

Sensible Soccer seems pretty much perfect then, especially in two-player mode, but there were a few minor niggles. There's no denying that it plays a fine game of football, probably the best after Sensi in fact, but it too is let down by its difficult to master control system and a number of frustrating bugs. And while I might share the same birthday as Tony Dillon I'd have to disagree with his rating of Cro Team's Football Glory. But while Electronic Arts' FIFA International Soccer captures the look of the sport much more faithfully, its cumbersome control method where the computer tries to take over at every opportunity, makes playing frustrating at times and goalscoring a matter of luck. Critics though, have pointed out how unlike a real footy match Sensible Soccer is and this is fair comment. The control is very, very intuitive and moves are carried out in a split second without having to worry about awkward joystick combinations. Tapping the fire button results in a small pass while yanking the stick back at an angle pulls off a spectacular banana kick. Like all of Sensible Software's titles, Sensible Soccer's success lies in its gripping gameplay, but also in its highly responsive control system which is unmatched in any other sports game. And that's obviously been the case for thousands of other computer owners since, as Sensible Soccer remains one of the best selling Amiga titles of all time and has been converted to just about every other format available. However once seated and playing I was instantly hooked and barely a day has gone by since when I haven't had a quick kickabout.

The sound, and in particular the graphics, were basic even for over two years ago. Not a word you'd expect to find in a review of one of the finest games ever created, but that was my initial impression on playing the original Sensible Soccer way back in 1992.
